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Holodeck
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Devlog
New year new bugs
January 03, 2023
by
Tiny Cannon
After a great break with family over the festive period I’ve built up a huge desire to get to work fixing bugs from my backlog. I’ve managed to address some animation quirks for cards returning to...
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Card animation and DOTWEEN
November 18, 2022
by
Tiny Cannon
1
I've recently been getting some time to get stuck into more Holodeck and have been making some major changes to the way my cards animate. I've been making extensive use of the DOTWEEN plugin and I thi...
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Animation time
August 05, 2022
by
Tiny Cannon
I've been a bit radio silent since I intended to keep the blog up to date but home life has been a bit hectic and I've started a new job. So hopefully now that I'm settled, I can adhere to a more freq...
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Bug fixes
March 09, 2022
by
Tiny Cannon
#update
Been heavily distracted by Elden Ring these past few weeks but managed to get a few fixes in for minor issues: Fixed an issue where card rewards were permanently hidden after being skipped Fixed "Cont...
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First devlog and gamebuild
February 24, 2022
by
Tiny Cannon
#update, #introduction, #process
Hello everybody, This is my first devlog and posted build after working for a couple of years on Holodeck. I finally think it's in a somewhat playable state and I'm hoping to get it in front of people...
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